Im Prinzip handelt es sich um den thematischen Nachfolger von Tzolk'in - Der Maya Kalender. Es soll laut Autor eine Spiel-Trilogie geben. Ausführlich haben wir das Spiel in unserem asmodee Burgevent Podcast 2017 besprochen (bzw. unseren Ersteindruck vom Prototypen).
Travel back in time thousands of years to the greatest city of the Aztecs. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun.
In Teotihuacan: City of the Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade).
While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the centre of the city.
Each game is played in three eras. As the Spanish come closer to landing on the shores of America, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most points when the Spanish finally reach South America is the winner.