Datensatz vom 21.01.2015
Anzahl der Spieler:
4 bis 8 Spieler
Frei ab 0 Jahre
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To your battlestations! In Polaris, you and your teammates control a submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you.
All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game: One player might be the captain, who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain's orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.
Polaris takes place in real time, with all the members of a team taking their actions simultaneously while trying to track what the opponents are doing, too. When a captain is ready to launch an attack, the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.Dies ist ein Spiel-Datensatz. Bislang wurde noch kein ausführlicher Spieltest hinterlegt.