The Battle of Varna took place on 10 November 1444 near Varna in eastern Bulgaria. The Ottoman Army under Sultan Murad II defeated the Hungarian and Polish armies commanded by Władysław III of Poland (also King of Hungary) and John Hunyadi. It was the final battle of the Crusade of Varna.
This is a typical hex and counter game. Initiative is determined in each scenario and kept for the entire game. Players perform their actions in order, with possible reactions (when enemy units enter missle range). Example:
1. Player A moves cavalry (reaction fire possible)
2. Cavalry of player A attacks
3. Player A moves infantry (reaction fire possible)
4. Infantry of player A attacks
5. Player B moves cavalry etc.
Movement is determined by terrain and unit type. Battles are determined by comparing unit strength, which is modified by various factors (armor, charge, terrain, leaders etc.), and dice roll. Interesting elements of game mechanics include: fatigue of units, morale and cavalry movement (turning requires more space).