Tin Goose
Verlage:
Autoren:
Genres:
Spielmechaniken:
Release:
2016
Anzahl der Spieler:
3 bis 5 Spieler
Spielzeit:
120 Minuten
Altersfreigabe:
Frei ab 10 Jahre
Durchschnittswertung:
0/10 bei 0 Bewertungen
Tin Goose is a game about the early years of commercial air travel. Beginning as a regional operation with just an airmail route and a 'tin goose' (the Ford Trimotor), players build an airline empire through the 1930's and 40's.
As the game progresses, planes improve: longer range, safer, and more fuel efficient. Companies become more organized and shed their early inefficiencies. The stakes of a disaster (crashes, strikes, and oil shocks) get higher.
A deck of 96 cards includes all of the planes & events that will enter the game. Of these, only about 36 will be played in any given session, and all of those exist in players' hands at the outset. The result is a game of 'calamities' with more planning and less luck: a skillful player seeing high bids on the safest planes may guess several bidders are holding crash cards.
Tin Goose is a business game that features a balance between greed and fear, without random events. It was designed by Matt Calkins, who previously designed Sekigahara. It will be available in print from Rio Grande, and digitally in the Apple iTunes store.
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